Campaign guide

STAR WARS Zero Company Campaign Walkthrough

A spoiler-light campaign route for Operations, Tactical Missions, timers, choices, and squad preparation.

STAR WARS Zero Company Final TrailerOfficial trailer
01Cycle planning02Expiring content03Operations vs Missions04Spoiler-light route
01

Before deployment

At the Den, review mission type, expiration state, squad availability, injuries, equipment, and the jobs the objective requires. Keep one flexible slot for the likely problem. [2][3]

02

Operations and Tactical Missions

Operations are galaxy-map assignments built around story, choices, and resources. Tactical Missions place your squad in turn-based combat. Both can expire. [3]

03

Priority for a Cycle

First handle anything about to expire, then personal or relationship content you value, then resource work, and finally the critical mission when ready. This is a planning framework, not a fixed sequence. [3]

04

Choices and consequences

The broad narrative follows a linear beginning-to-end structure, but mission selection, relationships, and tactical consequences can vary. Record choices when pursuing an alternate result or completion goal. [2][14]

Verification

Sources

Official pages used for the game, release, platform, and feature context on this guide.

  1. 02StarWars.com — announcement and overview
  2. 03EA Help — tactics and combat basics
  3. 14PC Gamer — developer interview on story and romance
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